Principle 1. All exists

All that ever was is still, and it is everywhere 

1.1 All is one

Yes, everything exists. Although “All” is a better definition than everything. Because the “thing” in everything implies separation. The universe itself is, I believe, not inherently separated. All is connected even though the universe is not uniformly distributed and configured across space and time (see principle 2 about time). The differences in configurations across the universe might provoke a tendency for people to distinguish things from each other, but inherently they are not. The mental desires of people to separate the all are secondary to the existence of the all, which is holistically connected. 

1.2 All is holistically

Humans also have tendencies to dissect the all on properties such as heat, color, or geometric shape. But in reality, everything inherently has all properties, although being in a different state (such as 32 degrees, red, or squared).

1.3. All is space

Humans also have a tendency to say things/objects that have a certain state are in space. However, I disagree with that: all is space. The matter, the gas, the vacuum, it’s all space. Humans, stars, and the relative voids have not popped out of space when they emerged across the course of evolution. No, they are product space itself. Space is then also non-linearly distributed and for living things it’s likely that space is inverted upon itself (see principle X).

1.4 The past is space

The evolution of space is then also a stacking outcome of everything that happened across the path. The configuration of space continuously changes and sort of iterates on what is already there. So, the future is determined by the past while some past configurations change and seemingly vanish from sight (like a dinosaur), others still exist (like a rock configuration). Nevertheless, the dinosaur’s molecules and dynamics have altered the current present, even though they are probably wildly dispersed. So, everything of the past still exists hast contributed to the world we’re currently experiencing. In other words, the past is a human construct that concerns the relative change in configuration across different moments of evolution of space. Which brings us to our second principle.

Principle 2. All moves relatively

All changes in a relative way

2.1 The configurations of space change

We observe the change of the universe. Configurations change (although change is an observer related construct, see principle Relativity). Things evolve and things dissipate. This happens through interactions that occur through the non-linear distribution of space which causes gravity to emerge. In that sense, gravity is also a construct of the existing non-linearity of space that makes space move towards it. While from an inverted perspective, dispersing movement causes interactions of matter which changes its state. And since all is connected/nested, local interactions and imbalances are connected with global interactions (Principle about relativity). 

2.2 All moves towards balance eventually

All, e.g. humans and celestial objects move towards balance. However, while non-linearity is present, balance is not found. Many things will also move to chaos sometime across their evolution, however, chaos leads often to dissipation becoming a goal towards towards the journey to balance. Also here we see the connectedness of all. Small-scale imbalance is connected to (nested in) large scale balance. Although this might imply the eternal “heat death” at the end of evolution where everything is evenly dissipated across the universe, black holes and the existence of living things might imply that the universe is perpetuating upon itself on its largest scale, finding eternal balance in (balanced) change.  

2.3 Movement is non-linear

The relative speed and the trajectories of things moving can be different between things. Movement goes in all direction (as opposed in some frameworks about the continuity of time) and sometimes causes (supposedly) objects collide into each other at different rates of speed and at different angles. This causes patterns such as dispersion, conversion, and branching. The spatial configuration of space is the causal factor that initiates this non-linear movement, while the non-linear movement also alters the spatial configuration of space. Feedback loops often are an outcome of this movement, causing patterned trajectories that move towards balance.

2.4 Time is a construct

Although not necessarily a basic principle, I feel it’s needed to stress that time does not exist fundamentally but is a construct composed out of (rhythmical) movement. As discussed, (relatively balanced) movement causes (rhythmical) change which is often regarded as time or progress. The universe indeed evolves through movement that stacks upon each other. The “present” is in a sense, the accumulation of interactions in/over the “past” that lead to the “present”, where everything is now. Watch this video for my further thoughts about it.

2.5 Movement is relative

Whether something moves is dependent on the (angle) of observation. Change is also a relative comparison between two states, so also for this we need an observer. It is objectively impossible to determine either the speed of something or the change of state. An arbitrary reference frame needs to be chosen (in space and or time) to define this. Nonetheless, I don’t argue that without an observer space doesn’t change their spatial configuration. Space and the nested objects within it inherently do. But determining speed, trajectory or change in geometric configuration is completely subjective.


Principle 3. You create relativity

You create relativity by looking back at who you are

You are at the very end of evolution

You are not separated from your environment

You are an unique, but ever changing space

You are able to compare things

So everything, or better, all, also changes. Nothing is always the same. Everything exhibits (relative) space exploration, movement, gravity, heat or other kinds of forces/parameters/size/accelaration/x,y,z -> X*1,X*2, Y*2. This inherent sense of acceleration, heat change, size change, force/pull change. However, this is not a linear process, there are meaning exponential, kind of circular forces/pullsies that keeps things flowing. From an iterating self-sustaining kind of system spoken.

So principle 3. means, everything is relative to a certain position/perspective from a certain moment in the evolution of the universe, which could even involve complex dynamics. Then we often rather start to call things systems, processes, machines, dynamics, behavior. That thing that combines the movement, and possible state change of matter, with some kind of movement/kinetic/and/or dynamical patternalistic symbiotic harmonic, resonance frequency ke blequensy.


Principle 4. All iterates

Change causes change, everything causes everything, Everything causes change, change causes everything. Things loop around and find some relative patterns, orbiting around a center, around a place, around a person, around a house. But also experiences things within it, changing it while it changes you. Interaction, information exchange, physical alteration.

Principle 5. There is no perfect symmetry but all searches

No words about symmetry, look around and see. Yet, not everything is the same. Things are different at different places. A plant is different than me. My nose is different than my mouth. But I’m like different people, but also not in a relative term (principle 3). It notes that the comparison groups between all that is objectively chosen. You have the power to changes both. A plant and a person, a person with very pretty eyes, a person with a majestic personality.But as with relative in space, there is also relative in time. Me from yesterday wasn’t the one I am today. “I change over time” Means I change through the interaction of matter. Several different processes going on at different paces, changing different things.

Principle 6. A system does not exist

A system is often regarded as any different things (1.2) interacting on different levels and scales (7). Like a network of objects that change towards each other (4.). And changing each other’s state, through the interaction of several parameters (8). Heat combined with pressure, with the respective geometry of different patterns at (seemingly) (7) different scales, like an object (in some form and shape) like materials (in some form and shape) that make that object, with molecules (in some form and shape) that make that material and make that object, and so forth.

But these were systems that would have no conscious thought, because it is believed that in human/living systems, things interact more from an autonomous self/initiating human being that initiates, resonates change from the beginning, and is not a mereless product of mindless interactions. Not that I have already expressed my mind here yet.

In either way, systems indicate change, from actors interacting with each other. In this way, of super abstractness, one could describe any network of moving things a system. A traffic area, A heartbeat with breathing, a physical workplace and people interacting. A football match. A multi-stakeholder complex dynamic movement of objects, but with a different purpose. In each system, there is a different “self-imposed” purpose/goal. A thing that makes things alive (4 & 2).

There is always something in the environment, each system is connected to everything around us. Earth for example is also no closed system, it’s connected to space. So it’s difficult to even define a system. And another thing is, what are we actually describing from the system? Movement? Heat? (8) What (1) and where, and on which time and spatial scale (7) are you describing it?


Principle 7. Scales don’t exist

We’ve talked about spatial and temporal scales that don’t actually exist. Because, for example, at which scale does your computer exists? At all scales. Its both a computer, as it is all its plastics and matters, and components, interacting combined. That’s a computer. A human decides how to look at it. Humans can even go much higher, and combine computers with tables and call them desks, combine desks together in a certain way combined with function and we have an office,

But inherently, it’s all. However, one could wonder whether a function is inherently embedded in the system, or computer, on all its scales. A function is the output, or the relationships of all the actors following a pattern of energy through it. A function can change its shape if it’s moldable. A mechanical transistor only knows one way how to behave. It only responds to very specific inputs. And it’s not designed to change shape over time. Humans are that on the contrary. Moldable, fluid, changeable, dynamic. They dance with change and mould until there is a fluid flow, unstressed and well-coordinated, relaxing and being fully active.

But let’s go back to the scales. To say some things in another way, a human decides his measurement stick. A human decides the time he takes. Inherently, it all happens on all scales everywhere. It’s nested. Combinations of dynamics and matter are thus also on different scales all at once. But again, scales don’t exist without an objector.


Principle 8. Parameters don’t exist

8.1 Math, numbers, and formulas don’t exist

9 Focus is relative

It is a focus. something that absorbs on some level. You don’t even know exactly how. Holistic maybe, in several dimensions combined over time, at different strengths, reducing it’s surface, tapping into memory, by finding the pattern.

10. Position emerges from the self